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Games Workshop Citadel Pot de Peinture - Contrast Akhelian Green (18ml)

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As you can see above, I’ve also worked on the bases. A lot of Indomitus models have some scenic parts where their legs join the bases to hide the pegs for attachment. I’ve done brown or grey stone on the bases of my Necrons before, but always been vaguely disappointed in how it looks. I decided to change that up for these (and will update some of my other models down the line) and do a blue marble recipe I’ve recently been using on statues. This contrasts much more interestingly with both the silver Necrons and the yellow sand of the bases. The recipe is: I started the army up around the time of the 8th Edition codex release – it was just getting to the point where I was bored of using my Eldar at club nights and starting to do enough events that I thought having a second army to use would be a good idea. I also, bluntly, thought they would be pretty easy to paint, and selected the Sautekh scheme for my army because it was super simple. That did, basically, turn out to be true, but ironically the process of working on this army (plus some other projects I was doing in parallel) was enough of a level-up moment for my painting ability that by the end I was looking for ways to add a bit of flair rather than keep things easy! I wanted the bases to really contrast with the bright, warm colours I had used on the models, so I used Astrogranite, Astrogranite Debris and layers of PVA glue to create a cold, barren shoreline. A few layers of Stegadon Scale Green and Ahriman Blue in between the PVA layers, followed by a final drybrush of White Scar completed the effect. The baseline method I started with was inspired by two GW painting videos – one for how to do Sautekh warriors, and one for how to achieve the “glowing green” Necron vehicle effect. The former I follow pretty closely, the latter I adapted a bit to simplify, leaning a bit more into the green. My Destroyers are a good example of what I’ve ended up with in the past:

In our How to Paint Everything series, we take a look at different armies of the Warhammer universe, examine their history and heraldry, and look at several different methods for painting them. With the release of Engine War we’re looking at the forces of the Chaos Daemons, and this instalment is dedicated to the Prince of Pleasure, She Who Thirsts, Slaanesh. Who are the Daemons of Slaanesh?The saturation is better on the skin and some of the cloth at this stage. I just did more of the same from previous steps trying to darken the darkest areas and brighten the highlights. I also added a little red/Pink Horror on joints (knees, ankles, etc.) to create a more realistic look. While the skin is wet.Wash in neat Citadel Carroberg Crimson over the claws to give a cheap gradient effect. I repeat this a couple of times to darken the claws. My characters tend to follow the same process, with some minor variations and more complicated schemes. Tzeentch Arcanites: Tzeentch is the Chaos God of change and sorcery, and its followers are known for their magical prowess and flamboyant attire. Akhelian Green would be a great choice for creating an iridescent effect on their clothing and equipment, giving them a mystical, almost psychedelic appearance. Wash pink parts with a thin mix of Contrast Magus Purple/Contrast Medium, wash the blue parts with a thin mix of Contrast Akhelian Green, both focusing on the recesses.

Stage three, use Flesh Tearers Red to fill in the panels of the cloth, the broad stripe on the shield, and sections of the helm crest. I’ve done this a few different ways now and I think starting with Wraithbone is probably the right call, and I’m getting to where it doesn’t take hours to do, which helps a lot. Snakes come in every color and can live on land or in sea. Because of their scaled skin, they make very good reference material.The only new thing here is the eyes – these get a coat of Stormhost Silver followed by a thinned coat of Iyanden Yellow Contrast followed by an even more thinned coat of Ork Flesh Contrast, which gives a nice vibrant glowing green. This gets re-used on the glowing green cables on the next few models. Nothing fancy for the metal of the spear, I used my usual Vallejo Mecha Color Steel for this. Similar with the various trinkets and trim I used Retributor Gold as it’s a nice easy gold paint staple. And that’s the finished Necron Warrior! This was pretty fast and easy to do, and I’m very happy with the result. Despite using bright colors, they come across appropriately menacing, which is the goal. The Characters Today I’m sitting down with a Seeker of Slaanesh, the incarnation of the Dark Prince’s free spirit, which as it turns out is a lizard horse hybrid because of reasons.

I’m not going to go through as much of a step by step on the rest of the models, as fundamentally I mostly use the same recipes again, but there are a few extra bits on some of them. The Cryptothralls basically use exactly the same as the above with nothing really extra, so we’ll get them out of the way first. After the wash dried the obsidian was highlighted dechala lilac and the gold with stormhost silver. With the model now complete I turned my attention to the base, to keep it simple I used armageddon dunes, it was then washed reikland fleshshade. Bone compliments well with the purple scales of the Saurus and I loved the idea of the head plate being actual bone. Unthinned Skeleton Horde worked great for this. You can draw primarily from Alligators and Crocodiles if you want, but you’ll find that a lot of those tend to be fairly drab compared to what Age of Sigmar armies tend to demand from a visual standpoint. Instead, I’d recommend looking at other reptiles and small lizards such as snakes and chameleons. Generally speaking, reptiles tend to be drab in color to blend in with their surroundings, either to protect them from predators or hide them from prey until it’s too late. There are however many brightly-colored reptiles out there; many of these are poisonous, and the color helps communicate that to potential predators. Any metals on the bases were done in Balthazar Gold or Leadbelcher depending on whether they were ornamental or industrial, and washed/drybrushed appropriately. Finally, the bases themselves were painted with two thin coats of Zandri Dust, ready for PVA and sand. With that, the models were complete!

Playing Slaaneshi Armies

Then for once procrastination paid off, as what did we get later that year? Contrast paints, and with that I was sloshing away like a mad ham. The Fabius Bile books Primogenitor and Clonelord also have some Slaanesh daemons, and feature the Emperor’s Children, a traitor legion that fell to worship of She Who Thirsts.

That then gets washed with Nuln Oil to darken it down, especially in the recesses, followed by a drybrush with Necron Compound on bits that are going to stay silver to complete it. I do this all now because when drybrushing such a large proportion of the model there’s a risk of getting some on other areas, which I’d rather be able to correct by re-applying the base than having to redo any edge highlighting. Call of Chaos by Rob Sanders follows a Slaaneshi warlord through an encounter with the Stormcast Eternals. So the general scheme – and I guess these are loosely Novokh Dynasty, but I don’t know if I’ll be playing them that way – is to do deep red shoulder plates, chest armor, and heads for the core warriors, with more red plating for higher-ranking models in the army. I’ve decided to do the heads on my characters with a bone color, because it looks bad ass and gives them more of an undead feel. Necron Warriors Since I usually go for darker colour schemes, I wanted to do something bright with lots of colours. After a few thoughts about the Realm of Light, I ended up wanting to paint rainbow blends. Since the plumes and horsehair are so colourful, the other areas had to be quite plain so I used white, gold and dark blue.

Iron Warriors

The banner I went for a flayed skin attempt with Contrast Guilliman Flesh and Contrast Blood Angel Red on each side. The plan being it should be easy to apply transfers at a later date. The banner pole is Contrast Wyldwood I’d been looking forward to getting my hands on the Lumineth models ever since I learnt they were on their way to the Mortal Realms, and they do not disappoint! The sculpts are fantastic. I keep discovering little details, like the heel down position of the Vanari Dawnriders, which really emphasise what a sophisticated and well-trained force they are.

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