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Warhammer: Ancient Battles

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Siege and Conquest. To be released around the same time as "Divine Wind" (See below). This will feature sieges MINOAN AND EARLY MYCENEAN 1600-1250BC CHARACTERS: Up to 25% CHARIOTS: Up to 25% INFANTRY: At least 50%

Equipment: Hand weapon, javelins and light armour Special Rules: General is Army General and may be upgraded to Ld10 (+50). One sub-commander can be designated as Army Standard Bearer (+15) and one as Army General (+25) if no General is taken. The Ally-General acts as Army General but only for units from his allied contingent. Only after 2800BC: May ride an Onager Chariot or Straddle car at additional costs Spearman 4 3 3 3 3 1 3 1 7 7 Equipment: Thrusting spear, hand weapon May have light armour (+2) and shield (+1) May be Early Phalanx (+1) MILITIA ARCHERS Equipment: Hand weapon, bow and light armour Special Rules: General is Army General and may be upgraded to Ld10 (+50). One sub-commander can be designated as Army Standard Bearer (+15) and one as Army General (+25) if no General is taken. The Ally-King acts as Army General but only for units from his allied contingent. Onager Chariot or Straddle car mounted for additional costs.Equipment: Hand weapon, javelins, shield, light armour Special Rules: Light Chariots VASSAL CHARIOTS EARLY NORTHERN BARBARIANS 2000-315BC CHARACTERS: Up to 25% CAVALRY&CHARIOTS: Up to 25% INFANTRY: At least 50% ALLIES: Up to 25%

Equipment: Hand weapon, javelins, shield, light amour Only Kuei-Fang: May upgrade to WS/BS4 and Ld8 (+15) Only Kuei-Fang: May have an additional crew member (+10, A3) Special Rules: Light Chariots, Only North European from 700BC or Kuei-Fang from 1100-950BC CAVALRY The movement rules require either very large (by North American standards) gaming tables or the substitution of centimetres for inches, with a corresponding reduction in unit frontages. We played most games on 4×4’ or 4×6’ tables. Using centimeters, this was lots of room. Scaled up to the inches, this was the equivalent of gaming on (roughly) 10×10’ or 10×15’ tables. We did not find any gameplay problems associated with scaling distances down, and we think this is a strength of the system. A game played on a 4×12’ table using inches saw basically no room for maneuver (units were in proximity on the first turn) and suggests that when using inches, a minimum table depths of 6 feet is desirable if you want an opportunity to maneuver. Javelinman 4 2 2 3 3 1 3 1 5 3 Equipment: Javelin, hand weapon May have shield (+1) Special Rules: Light Infantry HUPSHU CONSCRIPTS Equipment: Hand weapon, javelins, shield, light armour Special Rules: General is Army General and may be upgraded to Ld10 (+50). One sub-commander can be designated as Army Standard Bearer (+15) and one as Army General (+25) if no General is taken. May ride a two-horse chariot bought at additional cost. Siege and Conquest. This features rules for raids, sieges and settlements. It does not include any army lists though it does include things that can be added to the armies derived from the lists in the other books. The reviewer in Wargames Illustrated considered a key feature of this supplement in that it facilitates battles that take more varied forms than a simple head to head battle. [17]

Alexander's elite killer commandos

M WS BS S T W I A Ld Pts Chariot 6 3 3 3 4 2 4 2 7 45 Equipment: One crewman with hand weapon, javelins and shield with a driver. Special Rules: Heavy Chariots, Unruly, Only after 2800BC 0-1 STRADDLE CARS Games of Warhammer Ancient Battles model hypothetical battles between historical armies. [3] Battles are fought between armies of miniatures. [4] The game is played on a table laid out with model scenery to look like a battlefield, on which the units of miniatures are maneuvered. Large numbers of dice are needed to resolve combat and shooting. [5] Development [ edit ] M WS BS S T W I A Ld Pts Scout 8 2 3 3 3 1 2 1 6 15 Equipment: Hand weapon, javelins. Special Rules: Light Cavalry HITTITE OLD AND MIDDLE KINGDOM 1680-1380BC CHARACTERS: Up to 25% CHARIOTS & CAVALRY: Up to 25% INFANTRY: At least 50%

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